Anyone diving into the latest Arknights banners and wondering about Leizi the Thunderbringer? As a 6 star Liberator Guard from the Fantasy in the Mirage side story, she's generating buzz for her unique hover mechanics and burst potential. But with Mlynar already a staple in many rosters, you may be looking for straight answers: Is Leizi worth the pull from the Arknights tier list? How do her skills stack up in real gameplay? And what's the smartest way to invest resources like mastery mats? We are going to find all your answers from this Arknights Leizi review guide.
Who Is Leizi the Thunderbringer? A Quick Operator Overview
Leizi the Thunderbringer is a new six star upgrade of the original five star Chain Caster Leizi from Yan. She appears in the Fantasy in the Mirage event that launched on December 11, 2025, and you can only pull her during this limited banner.
Compared to normal Guard units who stand still and block enemies, you use Leizi very differently. She floats above the ground when she is not attacking, which keeps her away from direct hits. This makes her a strong option when you want someone close to the front line without exposing them to heavy damage.
When you place her on the field, she creates small Arts damage shocks from time to time. These help you weaken groups before they reach your main units. Once you activate her skills, she switches into fast Physical bursts that help you break through tougher targets. This creates a mix of damage and light crowd control that works well in most tricky waves.
You can get the most value from Leizi when the map forces you to fight for space. This includes stages filled with hazards, narrow lanes, or situations where you cannot rely on a full tank setup. Her ability to hover and pressure enemies without staying on the front line gives you more room to plan your defense. Leizi is not a unit that you simply drop and forget. You must time her skills properly if you want to take advantage of her multi hit trait. When you manage her correctly, she rewards you with strong damage and flexible positioning.
If you feel your team is missing a high value front line attacker similar to Mlynar or you just want something fresh to play with, Leizi gives you a new kind of tactical control. Even if you already have the original Leizi at E2, this version brings enough new mechanics to make her a worthwhile addition to your team.
Arknights Leizi Basic Info and Stats (Modules and Potentials)
Getting Arknights Leizi battle-ready starts with smart investments. Her kit scales heavily on ATK and skill uptime, so prioritize upgrades that amp her deploy speed and damage output.

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Recommended Module: LIB-X "Within a Thought" This is non-negotiable for competitive play. At Stage 3, it kicks off her trait ATK buff at +100% right on deployment, cutting windup time and letting her contribute immediately. Lower stages feel sluggish, so push to Module stage 3 early if you're running her in endgame content.
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Potential Priorities Focus on reducing her 14 DP cost first, then talent enhancements for better thunderbolt procs or Frighten duration.
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Potential 3: DP cost drops to 13—huge for early-game lanes.
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Potential 5: Upgrades Talent 2 for stronger AoE control.
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Later: Stack ATK (+26-42) and HP (+225-360) for sustain. Skip DEF bumps unless you're using her as a pseudo-tank.
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Base Stats at E2 Lv.90 (No Trust/Potentials) Leizi boasts solid Guard numbers: At E2 Lv.90 (no Trust or Potentials), Leizi sits at roughly 850 ATK, 1,200 HP, and 350 DEF, based on current data. Trust bonuses push ATK higher, making her a threat against mid-tier mobs. She's bulkier than most Liberators but still dodges melee via hover which is perfect for dodging ground hazards.
Deep Dive into Leizi's Talents: What Makes Her Tick?
Leizi's talents define her as a hybrid damage dealer with built-in utility, encouraging proactive play over passive blocking.

Talent 1: Clarity of Judgment
While idling in "Take Off" mode, Leizi avoids most melee attacks and periodically unleashes Arts thunderbolts on enemies within her range, one per tile, every few seconds. During skills, she builds up to 25 stacks of an ATK buff (+10% per stack), turning her into a temporary monster.
This talent rewards aggressive placement: Hover over enemy paths to rack up free chip damage without risking her health. It's especially clutch in IS#6, where environmental dangers would chew up grounded units.
Talent 2: Call to Account
On skill activation, she summons a full-range barrage of thunderbolts dealing Arts damage and applying Frighten—a brief slow and bind effect on grounded foes.
The real value? Instant setup for crowd control. It synergizes beautifully with her S1 for on-demand stuns, letting you stall waves while her Physical swings clean house. In boss fights, it softens low-RES targets before her S3 bounces in.
Her Liberator trait ties it all together: No attacks or blocking outside skills, but activations trigger wide, multi-hit Physical arcs (scaling with nearby enemies). It's high-reward, but mistime it, and she's just expensive decor.
Leizi Skills Breakdown: From Spam to Burst
Leizi's skills all trigger her trait swings plus Talent 2 thunderbolts, making every activation a combo event. S1 is her bread-and-butter for uptime, while S3 saves for spectacle.

And this is how her skills will be featured:
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Skill Name |
SP Cost/Type (Lv.10) |
Core Mechanics |
|
S1: Awe-Striking Thunder |
5 Initial / 5 (Auto, Stores 3 Charges) |
Fires 3 Physical bolts at ground enemies up to 3 tiles away (left/right/front). Hits intensify on clustered foes; trait stays active mid-cast. Ideal For: Everyday lane control and quick bursts. Spam it for 24/7 pressure—her hover lets you pop it safely over threats. |
|
S2: Thunderclap Verdict |
25 SP (Manual) |
Wide frontal swing mimicking Mlynar's reach (3 low tiles deep, no high-ground cross). M3 adds +1 target hit. Ideal For: Flexible clears on straight paths or when you need reach without full commitment. Great filler for story missions. |
|
S3: Karmic Retribution |
40 SP (Manual, ~4-5s Interval) |
Massive %ATK Physical AoE with bouncing lightning chains (3 tiles out, 4 directions; rebounds on Leizi or adjacent ranged spots). Arts fallback vs. low-RES enemies. Ideal For: Boss shredding or multi-lane defense. The bounce mechanic dominates maps with clustered elites, like CC#10. |
Mastery Priority: Where to Spend Your Masteries
Masteries elevate Leizi from good to great, but they're resource-hungry so focus on what fits your meta. S1 is the clear MVP for her charge-based spam.

|
Skill |
Story Rating |
Advanced Rating |
Key Gains at M3 |
|
S1 |
Skill 1 – Story Rating: S |
S+ |
+50% damage, -2 SP startup, full charge/trait reset on use. Turns her into a non-stop machine. |
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S2 |
Skill 1 – Story Rating: S- |
A |
+30% damage, +1 extra target. Mandatory if using for multi-hits; otherwise, low priority. |
|
S3 |
Skill 1 – Story Rating: B |
B+ |
+40% lightning DPS, wider bounce radius. Niche for Arts-weak foes; skip if Mlynar handles bursts. |
Suggested Order: S1 to M3 first (unlocks her core loop), then S2 M3 for versatility, and S3 last if you're IS-focused. Total cost: Around 200k LMD and mid-tier mats so budget accordingly if you're F2P.
Leizi vs. Mlynar: Head-to-Head Comparison
The big question: Does Leizi dethrone Mlynar as the Liberator king? Short answer: no, but she's a killer sidegrade for specific niches. Mlynar excels in raw, set-it-and-forget damage with his taunt pulling threats, making him ideal for 80% of content. Leizi trades some consistency for mobility and hybrid utility, edging ahead in high-skill environments.

|
Category |
Leizi the Thunderbringer |
Mlynar |
|
Raw Damage Output |
Hybrid Phys/Arts bursts; S1 peaks higher on clusters |
Pure Physical dominance, especially vs. high-DEF |
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Edge To? Mlynar (consistent multi-target) |
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Utility & Control |
Hover evasion + Frighten stuns for stall |
Taunt draws aggro, unbreakable block |
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Edge To? Tie. Leizi for dodge, Mlynar for tanking |
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Deployment Style |
Aggressive hover for risky pushes (IS hazards, CC flanks) |
Frontline anchor with wide arcs Leizi (mobility wins in chaos) |
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Ease of Use |
Manual timing required for max value |
Auto-S3 loops effortlessly |
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Edge To? Mlynar (beginner-friendly) |
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Endgame Viability |
Tops IS#6 stars and CC stun comps (pairs with Tragodia) |
Story/CC clear machine |
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Edge To? Leizi (slight in advanced modes) |
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Tip: If Mlynar is your go-to (and he's shoppable soon), Leizi is skippable for most. But if you crave manual flair or need anti-hazard tech, she's a worthy pull and think it as 7/10 overall vs. his 9/10.
Practical Usage Tips: Making Leizi Work in Your Teams
Leizi thrives with support that amplifies her aggression. Here's how to deploy her effectively across game modes:

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Story and Annihilation: Use S1 for lane babysitting and hover her forward to bolt elites while stunners like Magallan lock them down. Avoid arts-heavy chapters where her RES hurts.
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Integrated Strategies (IS#4-6): Her hover dodges mechanics Mlynar can't, like lava or poison. S3 bosses in multi-room setups; pair with collection buffs for thunderbolt spam.
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Contingency Contract Max-Risk: S1 triple-bolts groups for permastun chains (Tragodia synergy is god-tier). Place her on high-ground flanks to control leaks without blocking.
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Common Pitfalls: She's weak to high-RES enemies (S3 fizzles) and flying units. Time activations around waves—idling her wastes potential.
Pull Advice: Should You Go for Leizi?
For F2P or low-spenders, skip if Mlynar is E2'd—he covers her bases better in casual play. Pull hard if: You're missing Liberators, manual skills are your jam, or you're chasing IS/CC clears (her hover is a game-changer there). She's strong short-term but may rotate out of meta fast—save yellow certs for shop reruns. Rate: Pull if whale, consider if mid-spender.
People Also Ask
How does Leizi the Thunderbringer compare to other Liberator Guards like Hoederer?
Leizi focuses on aerial bursts and control, outshining Hoederer in mobile defense but lagging in single-target shred. So, pick her for AoE lanes over his raw melee focus.
What's the best team comp for Leizi in Contingency Contract?
It is Core with Leizi (S1 DPS), Surtr (melt), Eunectes (sustain), and a stun like Provence.
Is Leizi the Thunderbringer worth promoting to E2 for beginners?
For new players, E1 max her first and E2 unlocks full range but isn't essential until CC. Borrow Mlynar supports in the meantime for similar power.

Multi-instance + Sync: Create multiple instance and execute the same operation simultaneously, upgrade your kingdom quickly
Ultra-Wide Screen: Get a full view of the battlefield and seize the strategic opportunities.
Keyboard Mapping: Constructe buildings, place combat units and release skills more convenient and accurately
Landscape: Widen vertical screen by landscape, with a wider field of view and smoother operation for SLG games.
Conclusion
So, that is it for the Arknights Leizi review. If you want to master her as well as to know if she is worth more than Mlyna, this guide has clarified your answers. So, what are you waiting for? Claim Arknights codes for freebies right away and master her with the right guidance here.
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