Arcana is here as your new addition to the GODDESS OF VICTORY: NIKKE tier list, and with that, you now have another supporter for your roster. Introduced in the latest patch to the permanent roster, she is none other than the power, so today, in this GODDESS OF VICTORY: NIKKE Arcana review of the guide, we are going to learn everything, including her skills. Her equipment, best teams, and many more.

Arcana is an SSR Supporter added to the permanent pool of the GODDESS OF VICTORY: NIKKE tier list, first released during the “Arcane Archive” event on May 15, 2025. She uses a Rocket Launcher called Fortune Teller and is part of the Best Seller squad alongside Phantom. While she appears to manage the Ark’s public library, her real job is far more secretive, and she looks after the Forbidden Library, which stores classified records from the First Invasion and the Goddess Squad. Her abilities focus on reducing Full Burst time to quickly activate strong buffs, making her a specialized but powerful choice for teams that include Electric Burst III Nikkes.

Arcana’s abilities are primarily designed to enhance Electric Burst III units, particularly Isabel, by leveraging a shortened Full Burst window. Her skills are most effective when her unique buff is active at the end of Full Burst, so if you are eager to learn what skills make her special, here is a breakdown of Arcana’s skills.
|
Skill |
Effect |
|
The Star (Passive) |
When Arcana uses her Burst Skill, she reduces her own Burst Skill cooldown by 75% (to a minimum of 10 seconds). If Wheel of Destiny is active at the end of Full Burst, grants all allies 50% of Arcana’s ATK as an ATK buff for 5 seconds |
|
The Moon (Passive) |
At the start of Full Burst, Arcana gains Wheel of Destiny for 10 seconds. If Wheel of Destiny is active at the end of Full Burst, reduces Arcana’s Burst Skill cooldown by 6 seconds. |
|
Burst Skill: The World (40-second cooldown) |
If Wheel of Destiny is active at the end of Full Burst, grants the Electric-type Burst III Nikke with the highest ATK (e.g., Isabel) a massive 180% of Arcana’s ATK as an ATK buff for 15 seconds. |

When leveling up Arcana's skills, start with her Burst Skill, "The World," since it provides the biggest ATK boost during key moments. Next, put points into Skill 2, "The Moon," which helps with cooldown reduction, and finally, Skill 1, "The Star," which gives a smaller team-wide ATK buff. For general gameplay, aiming for level 7 across all three is a solid baseline.
But if you're taking on Electric-weak bosses in Solo or Union Raids, and you have the resources, go all the way to 10/10/10 with a strong focus on maxing the Burst first. Just keep in mind that Arcana's skills aren't cheap to upgrade. They work best in specific setups, especially ones that include Isabel, so consider investing deeply only if you're building around that kind.
Arcana's kit is designed around synergy with Isabel, an Electric Burst III Nikke who shortens Full Burst duration by 5 seconds, allowing Wheel of Destiny to remain active at Full Burst's end. So, here we have listed down the best team compositions that she can go with for different scenarios, focusing on Electric-weak content and general utility.

This team elevates Isabel to Scarlet-Trina levels of performance in Electric-weak content. It's less effective in high-CP deficit story stages or mob-heavy content due to Isabel's poor AoE. It is recommended to do manual time bursts to ensure Isabel's Burst triggers after Arcana's, maximizing Wheel of Destiny uptime. Focus on single-target bosses, as Isabel struggles with mobbing. Use Liter's cooldown reduction to maintain fast rotations.
|
Composition |
Liter (B1), Arcana (B2), Isabel (B3), Scarlet (B3), Trina (B1) |
|
Team Member Breakdown |
Liter: Provides team-wide ATK buffs, cooldown reduction, and burst gauge generation, setting up Arcana and Isabel for success. Arcana: Shortens burst cycles and buffs Isabel’s ATK by 180%, turning her into a high-damage dealer. Her Skill 1 also provides a 5-second team-wide ATK buff. Isabel: Benefits from Arcana’s massive ATK buff and shortens Full Burst to 5 seconds, enabling Wheel of Destiny to trigger Arcana’s buffs. Her stacking Burst Skill deals significant single-target damage with Arcana’s support. Scarlet: A secondary B3 DPS who benefits from Arcana’s Skill 1 ATK buff and provides strong single-target damage. Swap with Cinderella for AoE if needed. Trina: Offers healing and additional ATK buffs, ensuring team sustainability and boosting Isabel’s damage further. |
|
Purpose |
Solo Raids, Union Raids (Electric-weak bosses) |
With this team, you can use Modernia for wave-clearing and Isabel for boss damage. Arcana’s buffs enhance Isabel’s single-target output, while Liter and Rapunzel ensure the team can cycle bursts and stay alive. This team is more versatile for campaign stages but less optimal for raids than the Isabel Core team.
|
Composition |
Liter (B1), Arcana (B2), Isabel (B3), Modernia (B3), Rapunzel (B1) |
|
Team Member Breakdown |
Liter: Boosts team damage and burst generation, ensuring smooth rotations. Arcana: Buffs Isabel and provides team-wide ATK buffs when Wheel of Destiny triggers. Isabel: Main DPS with Arcana’s ATK buff, effective against single-target enemies. Modernia: Handles mobbing with strong AoE damage, compensating for Isabel’s weakness in wave-clearing. Rapunzel: Provides healing and sustainability, allowing the team to survive longer fights. |
|
Purpose |
Campaign, mixed content (Electric-weak) |
You can focus on manual burst timing to ensure Arcana’s buffs trigger with Isabel’s shortened Full Burst within this team. Use Drake for mobbing and Isabel for bosses. This team is less efficient but viable for players lacking top-tier support.
|
Composition |
Centi (B2), Arcana (B2), Isabel (B3), Drake (B3), Pepper (B1) |
|
Team Member Breakdown |
Centi: Provides shields and burst gauge generation, replacing Liter for budget players. Arcana: Buffs Isabel and contributes burst generation with her RL. Isabel: Core DPS, leveraging Arcana’s ATK buff for single-target damage. Drake: Secondary DPS with decent AoE and Electric synergy, boosting team damage. Pepper: Heals and sustains the team, replacing Rapunzel for accessibility. |
|
Purpose |
Early-game players with limited rosters |
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Arcana's weapon, Fortune Teller, is a Rocket Launcher, and it benefits most from Overload lines that boost her ATK, and since her buffs get stronger, the higher her ATK is. If you're adding extra lines, go for Electric Elemental Damage to slightly improve her own output. Stay away from Max Ammo Capacity, as rocket launchers don't gain much from it. Charge Speed or Hit Rate can work as decent backups if nothing better shows up.

For her gear, stick with Elysion sets to get extra ATK and HP, which help both her survivability and buff scaling. As for Cubes, the Resilience Cube is the top pick as it shortens her reload time, which helps her fill the burst gauge quicker and stay active more often. Bastion Cube is okay if you're focusing on steadier shooting, but Resilience usually fits her better overall. Since Arcana's job is more about supporting than dealing heavy damage, your OL focus should be on boosting her ATK so she can keep powering up teammates like Isabel.
Like any other GODDESS OF VICTORY: NIKKE characters, Arcana also has her own strengths as well as weaknesses. So, before using her in your team, it is a must to understand both these strengths and weaknesses.
Strengths:
Weaknesses:
Go for Arcana if you already have Isabel and plan to tackle Electric-weak Solo or Union Raids seriously. She takes Isabel's performance to another level, turning her into a major DPS threat. If you're building around Electric damage, Arcana becomes almost essential. While she is being added to the standard recruitment pool, her limited-time banner gives you a better shot, thanks to the 2% rate-up.
On the other hand, if you don't own Isabel or you're not really targeting Electric-weak content, it's okay to pass. Arcana's skills are very specific and don't have much use outside of her ideal setup. She doesn't offer the kind of flexible support you'd get from characters like Liter or Cindy, especially in tougher stages or Interceptions that aren't tailored for Electric types.
If you're playing as F2P and miss her this time, no stress; hang on to your Gold Mileage Tickets. You'll need 200 to grab her from the Mileage Shop later, and she's a good long-term pickup if you're serious about building an Electric-focused team.
Yes, there is a pity system, which is pretty unique to this game, and it is a spark system that acts totally opposite to the traditional gacha games.
You only have a 4% drop chance to pull an SSR unit in this game.
SSR, SR, and R are the rarities, while SSR becomes the most powerful and R becomes the least.
And that is it for our GODDESS OF VICTORY: NIKKE Arcana guide, and this new supporter is a game-changer for Electric-weak content with massive ATK buffs and rapid burst cycling. Now that you can learn everything about her from this guide as a Nikke beginner, it is time to pull and use her for your battles and make your mark to victory as soon as you can.
GODDESS OF VICTORY: NIKKE






